Owner: Rachel Townson
For the effects component, I implemented reverb, noise gating, compression, and chorus effects. These effects take in audio one smaple at a time as produced by the synthesizer and changes the audioto have that effect. In my implementation, there are 5 effect “channels” that each instrument can send to. This is specified in the attributes of the
Each effect has a few unique parameters that can be specified in the .score file. Chorus has pitch modulation. Compression can be downard or upward. The noise gate has a specified threshold. I had trouble with the reverb effect, so there are no extra parameters to make it as simple as possible.
<?xml version="1.0" encoding="utf-8"?>
<score bpm="194" beatspermeasure="4">
<instrument instrument="Piano" send0="1.0" send1="0.2" send2="0.2" send3="0.2" send4="0.2">
<note measure="1" beat="1" duration="3" note="A4"/>
<note measure="1" beat="4" duration="5" note="E4"/>
<note measure="3" beat="1" duration="3" note="B4"/>
<note measure="3" beat="4" duration="5" note="C#4"/>
<note measure="5" beat="1" duration="3" note="A4"/>
<note measure="5" beat="4" duration="5" note="E4"/>
<note measure="7" beat="1" duration="3" note="B4"/>
<note measure="7" beat="4" duration="5" note="C#4"/>
<note measure="9" beat="1" duration="3" note="A4"/>
<note measure="9" beat="4" duration="5" note="E4"/>
<note measure="11" beat="1" duration="3" note="B4"/>
<note measure="11" beat="4" duration="5" note="C#4"/>
<note measure="13" beat="1" duration="3" note="A4"/>
<note measure="13" beat="4" duration="5" note="E4"/>
<note measure="15" beat="1" duration="3" note="B4"/>
<note measure="15" beat="4" duration="5" note="C#4"/>
<note measure="17" beat="1" duration="3" note="A4"/>
<note measure="17" beat="4" duration="5" note="E4"/>
<note measure="19" beat="1" duration="3" note="B4"/>
<note measure="19" beat="4" duration="5" note="C#4"/>
<note measure="1" beat="1" duration="3" note="A4"/>
<note measure="1" beat="4" duration="5" note="E4"/>
<note measure="3" beat="1" duration="3" note="B4"/>
<note measure="3" beat="4" duration="5" note="C#4"/>
</instrument>
<instrument instrument="chorus">
<note measure="5" beat="1" duration="3" note="A4" gain="1.0"/>
<note measure="5" beat="4" duration="5" note="E4" gain="1.0"/>
<note measure="7" beat="1" duration="3" note="B4" gain="1.0"/>
<note measure="7" beat="4" duration="5" note="C#4" gain="1.0"/>
</instrument>
<instrument instrument="noise">
<note measure="9" beat="1" duration="3" note="A4" gain="1.0"/>
<note measure="9" beat="4" duration="5" note="E4" gain="1.0"/>
<note measure="11" beat="1" duration="3" note="B4" gain="1.0"/>
<note measure="11" beat="4" duration="5" note="C#4" gain="1.0"/>
</instrument>
<instrument instrument="compress">
<note measure="13" beat="1" duration="3" note="A4" gain="1.0"/>
<note measure="13" beat="4" duration="5" note="E4" gain="1.0"/>
<note measure="15" beat="1" duration="3" note="B4" gain="1.0"/>
<note measure="15" beat="4" duration="5" note="C#4" gain="1.0"/>
</instrument>
<instrument instrument="reverb">
<note measure="17" beat="1" duration="3" note="A4" gain="1.0"/>
<note measure="17" beat="4" duration="5" note="E4" gain="1.0"/>
<note measure="19" beat="1" duration="3" note="B4" gain="1.0"/>
<note measure="19" beat="4" duration="5" note="C#4" gain="1.0"/>
</instrument>
</score>
10 - Component passes audio ✓
20 - 1 Effect ✓
30 - 3 Effects ✓
40 - Controllable effects send ✓
50 - 4 Effects ✓